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Libraries

Two libraries keep what you reuse from one project to the next: schematics and layers. Both live on disk, outside the projects.

Schematics library​

Open it from View → Schematics Library. Click a schematic to preview it in 3D on the right.

It gathers the builds you place on your maps, such as trees, rocks or houses: add them to an object layer to scatter them (From library… in the layer editor), or place a single copy by hand with the Place object tool.

The Schematics Library: a folder of schematics and the 3D preview of the selected one

Mod compatibility​

Voxelier imports these three formats, and converts any schematic from one to another (right click → Convert to…):

Import 3D models​

.obj and .glb are voxelized into a .bp saved in the library, at an adjustable resolution. A .glb carries its colors and maps them to the 16 Minecraft wool colors.

Import image​

The same window voxelizes an image into a slab, one block per pixel in wool colors, laid flat or standing upright.

Layers library​

Open it from View → Layers Library, or with the library button of a layer category in the Layers panel. Click a layer to preview it in 3D on the right; the colored chips filter by category.

It keeps layers ready to reuse in any project: save one from the Layers panel (right click → Save to library) or import .voxelierl files and whole .voxelier projects, then Add to project wherever you need it.

The Layers Library: layers sorted by category and the 3D preview of the selected one

A layer with the same name already in the library asks whether to Save a copy or Overwrite the old one. An identical layer is not saved twice.